Performance Animation LAB. at Cinanima 2013 (Espinho/Portugal) – Animation Film Festival

The main objective of this Lab is to disseminate Digital Puppetry as a methodology to create performance animation.
We present our methodology based on simple steps: Create->Rig->Map->Animate

November 2013

Reel with CINANIMA 2013 labs


Result animation from the performance animation Lab at CINANIMA 2013 (Animation Film Festival in Espinho/Portugal).
Real-time storytelling and live directing with virtual marionettes using digital interfaces to create performance animation.
This play was performed with three digital puppeteers / actors and one director.

Hardware used: 2 Wiimotes and 2 Nunchucks; 1 Microsoft Kinect; 1 Ipad, 1 Macbook DualCore 2005; VideoProjector
Software used: Animata, Pure Data, Osceleton, Osculator, TouchOSC.

November 2013